axes(uint i) | Gamepad | [inline] |
axes_ | Gamepad | [private] |
AXIS enum value | Gamepad | |
BUTTON enum value | Gamepad | |
buttons(uint i) | Gamepad | [inline] |
buttons_ | Gamepad | [private] |
dispatch(bool debug=false) | Gamepad | [inline] |
e_type enum name | Gamepad | |
err | Gamepad | [private] |
fd | Gamepad | [private] |
Gamepad() | Gamepad | [inline] |
m_axes | Gamepad | [private] |
m_buttons | Gamepad | [private] |
n_axes | Gamepad | [private] |
n_buttons | Gamepad | [private] |
name | Gamepad | [private] |
plerr(int ret) | Gamepad | [inline] |
ret | Gamepad | [private] |
startComm(const char *device) | Gamepad | [inline] |
text | Gamepad | [private] |
~Gamepad() | Gamepad | [inline] |