class_constrained_delaunay_triangulation Member List

This is the complete list of members for class_constrained_delaunay_triangulation, including all inherited members.
add_face_manager(double x0, double y0, double z0, float rgb0, double x1, double y1, double z1, float rgb1, double x2, double y2, double z2, float rgb2, float face_weight, int provenience)class_constrained_delaunay_triangulation
add_face_to_mesh(double x0, double y0, double z0, float rgb0, double x1, double y1, double z1, float rgb1, double x2, double y2, double z2, float rgb2, float face_weight, int provenience)class_constrained_delaunay_triangulation
add_face_to_mesh(CDT::Face_handle fti)class_constrained_delaunay_triangulation
add_point_cloud(const pcl::PointCloud< pcl::PointXYZRGB > *pc, std::vector< float > *vweight, int provenience)class_constrained_delaunay_triangulation
add_point_manager(double x, double y, double z, float rgb, float weight, int provenience)class_constrained_delaunay_triangulation
add_vertex_manager(double x, double y, double z, float rgb, float weight, int provenience)class_constrained_delaunay_triangulation
add_vertex_to_mesh(double x, double y, double z, float rgb, float weight, int provenience)class_constrained_delaunay_triangulation
are_there_at_least_two_vertices_with_equal_provenience_not_mine(Face_handle fh, int my_provenience)class_constrained_delaunay_triangulation
at_least_one_vertice_has_infinite_provenience(Face_handle fh)class_constrained_delaunay_triangulation
at_least_two_vertices_have_my_provenience(Face_handle fh, int my_provenience)class_constrained_delaunay_triangulation
check_if_face_should_be_inserted(double x0, double y0, double z0, float rgb0, double x1, double y1, double z1, float rgb1, double x2, double y2, double z2, float rgb2, float face_weight, int provenience)class_constrained_delaunay_triangulation
class_constrained_delaunay_triangulation(void)class_constrained_delaunay_triangulation [inline]
cleanup_isolated_vertices(void)class_constrained_delaunay_triangulation
cleanup_neighbours(Vertex_handle1 vh)class_constrained_delaunay_triangulation
clear_constraints(void)class_constrained_delaunay_triangulation
clear_vertices(void)class_constrained_delaunay_triangulation
compute_union(void)class_constrained_delaunay_triangulation
debugclass_constrained_delaunay_triangulation
discoverComponent(const CDT &ct, Face_handle start, int index, std::list< CDT::Edge > &border)class_constrained_delaunay_triangulation [private]
discoverComponents(const CDT &ct)class_constrained_delaunay_triangulation [private]
do_face_vertices_have_equal_provenience(Face_handle fh, int *provenience=NULL)class_constrained_delaunay_triangulation
dtclass_constrained_delaunay_triangulation
equal(Point_2 p1, Point_2 p2)class_constrained_delaunay_triangulation
equal_e(CGAL::Point_2< K_exact > p1, CGAL::Point_2< K_exact > p2)class_constrained_delaunay_triangulation
export_all_points_to_pc(void)class_constrained_delaunay_triangulation
export_points_to_pc(void)class_constrained_delaunay_triangulation
face(double x0, double y0, double z0, float rgb0, double x1, double y1, double z1, float rgb1, double x2, double y2, double z2, float rgb2, float face_weight, int provenience)class_constrained_delaunay_triangulation
face_max_weight(Face_handle fh)class_constrained_delaunay_triangulation
filter_isolated_vertexes(void)class_constrained_delaunay_triangulation
get_face_average_weight(Face_handle fh)class_constrained_delaunay_triangulation
get_face_handle_from_t_face(t_face *f)class_constrained_delaunay_triangulation
get_intersecting_faces_list(double x0, double y0, double z0, float rgb0, double x1, double y1, double z1, float rgb1, double x2, double y2, double z2, float rgb2, float face_weight, int provenience)class_constrained_delaunay_triangulation
get_point_face_distances(double x, double y, Face_handle fh, double *dv0, double *dv1, double *dv2)class_constrained_delaunay_triangulation
get_point_face_proveniences(Face_handle fh, int *p0, int *p1, int *p2)class_constrained_delaunay_triangulation
get_seed_list_of_faces_for_tti(CDT::Face_handle fti, std::vector< CDT::Face_handle > *queue)class_constrained_delaunay_triangulation
get_vertex_at(Point_2 p)class_constrained_delaunay_triangulation
index_countclass_constrained_delaunay_triangulation [private]
initialize_all_faces_status(void)class_constrained_delaunay_triangulation [inline, private]
initialize_visited(void)class_constrained_delaunay_triangulation [inline, private]
is_degenerate(double x0, double y0, double z0, double x1, double y1, double z1, double x2, double y2, double z2)class_constrained_delaunay_triangulation
iterate_intersecting_faces(CDT::Face_handle fti, int predicate_number)class_constrained_delaunay_triangulation
overlaps(Point_2 *v0, Point_2 *v1, Point_2 *v2, Point_2 *p)class_constrained_delaunay_triangulation
pcclass_constrained_delaunay_triangulation
pc_constraintsclass_constrained_delaunay_triangulation
pc_faces_intersectclass_constrained_delaunay_triangulation
pc_faces_visitedclass_constrained_delaunay_triangulation
pc_proveniencesclass_constrained_delaunay_triangulation
pc_verticesclass_constrained_delaunay_triangulation
pc_vertices_indicesclass_constrained_delaunay_triangulation
piclass_constrained_delaunay_triangulation
predicate_remove_intersecting_constraints(CDT::Face_handle fti, CDT::Face_handle fh)class_constrained_delaunay_triangulation
predicate_remove_vertex(CDT::Face_handle fti, CDT::Face_handle fh)class_constrained_delaunay_triangulation
predicate_should_add_face(CDT::Face_handle fti, CDT::Face_handle fh)class_constrained_delaunay_triangulation [inline]
print_all_vertices(void)class_constrained_delaunay_triangulation
printf_face_info(CDT::Face_handle fh)class_constrained_delaunay_triangulation
project_triangulation_to_new_plane(pcl::ModelCoefficients::Ptr plane, tf::Transform tf)class_constrained_delaunay_triangulation
projection_unionclass_constrained_delaunay_triangulation
remove_constraint(CDT::Face_handle fh, int li)class_constrained_delaunay_triangulation
remove_face_vertexes_without_this_provenience(Face_handle fh, int provenience)class_constrained_delaunay_triangulation
remove_intersecting_constrained_edges(double x0, double y0, double z0, float rgb0, double x1, double y1, double z1, float rgb1, double x2, double y2, double z2, float rgb2, float face_weight, int provenience)class_constrained_delaunay_triangulation
remove_vertices_inside_triangle(double x0, double y0, double z0, float rgb0, double x1, double y1, double z1, float rgb1, double x2, double y2, double z2, float rgb2, float face_weight, int provenience)class_constrained_delaunay_triangulation
segments_intersect_not_at_endpoints(CGAL::Segment_2< K_exact > seg1, CGAL::Segment_2< K_exact > seg2)class_constrained_delaunay_triangulation [private]
set_constraint_polygon(void)class_constrained_delaunay_triangulation
set_transform(tf::Transform *st)class_constrained_delaunay_triangulation
test_if_triangulation_is_valid(void)class_constrained_delaunay_triangulation
transformclass_constrained_delaunay_triangulation
triangles_overlap(Point_2 t0_p0, Point_2 t0_p1, Point_2 t0_p2, Point_2 t1_p0, Point_2 t1_p1, Point_2 t1_p2)class_constrained_delaunay_triangulation
vector_facesclass_constrained_delaunay_triangulation
~class_constrained_delaunay_triangulation(void)class_constrained_delaunay_triangulation [inline]
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polygon_primitives_extraction
Author(s): Miguel Oliveira
autogenerated on Wed Jul 23 04:35:24 2014