class_textured_vertex(void) | class_textured_vertex | [inline] |
class_textured_vertex(float vx, float vy, float vz, float vrgb) | class_textured_vertex | |
operator=(class_textured_vertex vin) | class_textured_vertex | [inline] |
rgb | class_textured_vertex | |
x | class_textured_vertex | |
y | class_textured_vertex | |
z | class_textured_vertex | |
~class_textured_vertex(void) | class_textured_vertex | [inline] |