struct to define a analog button More...
#include <class_xbox_ptu_teleop.h>
Public Attributes | |
int | toggled |
float | val |
Friends | |
ostream & | operator<< (ostream &o, const TYPE_analog &i) |
ostream & | operator<< (ostream &o, const TYPE_analog &i) |
struct to define a analog button
struct to allow override the cout
Definition at line 65 of file class_xbox_ptu_teleop.h.
ostream& operator<< | ( | ostream & | o, | |
const TYPE_analog & | i | |||
) | [friend] |
Definition at line 75 of file class_xbox_teleop.h.
ostream& operator<< | ( | ostream & | o, | |
const TYPE_analog & | i | |||
) | [friend] |
Definition at line 69 of file class_xbox_ptu_teleop.h.
Definition at line 66 of file class_xbox_ptu_teleop.h.
Definition at line 67 of file class_xbox_ptu_teleop.h.