XboxTeleopAtlascar::TYPE_analog Struct Reference

struct to define a analog button More...

#include <class_xbox_ptu_teleop.h>

List of all members.

Public Attributes

int toggled
float val

Friends

ostream & operator<< (ostream &o, const TYPE_analog &i)
ostream & operator<< (ostream &o, const TYPE_analog &i)

Detailed Description

struct to define a analog button

struct to allow override the cout

Definition at line 65 of file class_xbox_ptu_teleop.h.


Friends And Related Function Documentation

ostream& operator<< ( ostream &  o,
const TYPE_analog i 
) [friend]

Definition at line 75 of file class_xbox_teleop.h.

ostream& operator<< ( ostream &  o,
const TYPE_analog i 
) [friend]

Definition at line 69 of file class_xbox_ptu_teleop.h.


Member Data Documentation

Definition at line 66 of file class_xbox_ptu_teleop.h.

Definition at line 67 of file class_xbox_ptu_teleop.h.


The documentation for this struct was generated from the following files:
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atlascar_teleop
Author(s): David Gameiro
autogenerated on Wed Jul 23 04:33:49 2014