| axes | class_gamepad | [private] |
| AXIS enum value | class_gamepad | |
| BUTTON enum value | class_gamepad | |
| buttons | class_gamepad | [private] |
| class_gamepad() | class_gamepad | |
| CloseComm(void) | class_gamepad | |
| Dispatch(bool debug=false) | class_gamepad | |
| e_type enum name | class_gamepad | |
| err | class_gamepad | [private] |
| fd | class_gamepad | [private] |
| GetButtonMapping(void) | class_gamepad | [private] |
| m_axes | class_gamepad | [private] |
| m_buttons | class_gamepad | [private] |
| n_axes | class_gamepad | [private] |
| n_buttons | class_gamepad | [private] |
| name | class_gamepad | [private] |
| plerr(int ret) | class_gamepad | |
| RegisterCallback(e_type type, int id, void(*callback)(int value, void *data), void *data) | class_gamepad | |
| ret | class_gamepad | [private] |
| SetButtonMapping(void) | class_gamepad | [private] |
| StartComm(const char *device) | class_gamepad | |
| text | class_gamepad | [private] |
| UnRegisterCallback(e_type type, int id) | class_gamepad | |
| ~class_gamepad() | class_gamepad |