axes | class_gamepad | [private] |
AXIS enum value | class_gamepad | |
BUTTON enum value | class_gamepad | |
buttons | class_gamepad | [private] |
class_gamepad() | class_gamepad | |
CloseComm(void) | class_gamepad | |
Dispatch(bool debug=false) | class_gamepad | |
e_type enum name | class_gamepad | |
err | class_gamepad | [private] |
fd | class_gamepad | [private] |
GetButtonMapping(void) | class_gamepad | [private] |
m_axes | class_gamepad | [private] |
m_buttons | class_gamepad | [private] |
n_axes | class_gamepad | [private] |
n_buttons | class_gamepad | [private] |
name | class_gamepad | [private] |
plerr(int ret) | class_gamepad | |
RegisterCallback(e_type type, int id, void(*callback)(int value, void *data), void *data) | class_gamepad | |
ret | class_gamepad | [private] |
SetButtonMapping(void) | class_gamepad | [private] |
StartComm(const char *device) | class_gamepad | |
text | class_gamepad | [private] |
UnRegisterCallback(e_type type, int id) | class_gamepad | |
~class_gamepad() | class_gamepad |