Methods for convex and concave hull computation. More...
#include "polygon_primitive.h"#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>#include <CGAL/convex_hull_2.h>#include <CGAL/basic.h>#include <CGAL/Point_2.h>#include <CGAL/predicates_on_points_2.h>#include <iterator>#include <CGAL/convexity_check_2.h>#include <CGAL/ch_selected_extreme_points_2.h>#include <CGAL/Convex_hull_2/ch_assertions.h>#include <CGAL/algorithm.h>#include <CGAL/IO/Tee_for_output_iterator.h>#include <vector>#include <algorithm>#include <boost/bind.hpp>#include <CGAL/ch_graham_andrew.h>#include <list>#include <CGAL/Polygon_2.h>

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Methods for convex and concave hull computation.
Definition in file polygon_primitive_2dhulls.cpp.