Methods for convex and concave hull computation. More...
#include "polygon_primitive.h"
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/convex_hull_2.h>
#include <CGAL/basic.h>
#include <CGAL/Point_2.h>
#include <CGAL/predicates_on_points_2.h>
#include <iterator>
#include <CGAL/convexity_check_2.h>
#include <CGAL/ch_selected_extreme_points_2.h>
#include <CGAL/Convex_hull_2/ch_assertions.h>
#include <CGAL/algorithm.h>
#include <CGAL/IO/Tee_for_output_iterator.h>
#include <vector>
#include <algorithm>
#include <boost/bind.hpp>
#include <CGAL/ch_graham_andrew.h>
#include <list>
#include <CGAL/Polygon_2.h>
Go to the source code of this file.
Methods for convex and concave hull computation.
Definition in file polygon_primitive_2dhulls.cpp.