Methods for plane fitting using ransac are implemented here. More...
#include "polygon_primitive.h"
#include <CGAL/Cartesian.h>
#include <CGAL/linear_least_squares_fitting_3.h>
#include <CGAL/basic.h>
#include <CGAL/Object.h>
#include <CGAL/Algebraic_structure_traits.h>
#include <CGAL/IO/io.h>
#include <CGAL/Kernel_traits.h>
#include <CGAL/Dimension.h>
#include <CGAL/Origin.h>
#include <CGAL/Kernel/global_functions.h>
#include <iterator>
#include <list>
#include <cmath>
#include <CGAL/memory.h>
#include <iostream>
#include <string>
#include <sstream>
#include <memory>
#include <new>
#include <vector>
#include <CGAL/Kernel_d/Vector__.h>
#include <cstddef>
#include <CGAL/Kernel_d/debug.h>
#include <algorithm>
#include <functional>
#include <CGAL/centroid.h>
#include <CGAL/eigen.h>
#include <CGAL/PCA_util.h>
#include <CGAL/linear_least_squares_fitting_points_3.h>
#include <CGAL/linear_least_squares_fitting_segments_3.h>
#include <CGAL/linear_least_squares_fitting_triangles_3.h>
Go to the source code of this file.
Methods for plane fitting using ransac are implemented here.
Definition in file polygon_primitive_planefitting.cpp.