Holds the c_polygon_primitive basic methods. More...
#include "polygon_primitive_with_texture.h"
#include "polygon_primitive.h"
#include "camera_projection.h"
#include "constrained_delaunay_triangulation.h"
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Constrained_Delaunay_triangulation_2.h>
#include <pcl/segmentation/sac_segmentation.h>
#include <pcl/filters/project_inliers.h>
#include <pcl/point_cloud.h>
#include <pcl/point_types.h>
#include <pcl_ros/transforms.h>
#include <pcl/ModelCoefficients.h>
#include <tf/tf.h>
#include <visualization_msgs/Marker.h>
#include <queue>
#include <ros/ros.h>
#include <sensor_msgs/PointCloud2.h>
#include <sensor_msgs/PointCloud.h>
#include <tf/transform_broadcaster.h>
#include <opencv2/core/core.hpp>
#include <features.h>
#include <endian.h>
#include <bits/types.h>
#include <stddef.h>
#include <time.h>
#include <signal.h>
#include <bits/pthreadtypes.h>
#include <bits/wordsize.h>
Go to the source code of this file.
Holds the c_polygon_primitive basic methods.
Definition in file polygon_primitive_with_texture.cpp.