Holds the c_polygon_primitive basic methods. More...
#include "polygon_primitive_with_texture.h"#include "polygon_primitive.h"#include "camera_projection.h"#include "constrained_delaunay_triangulation.h"#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>#include <CGAL/Constrained_Delaunay_triangulation_2.h>#include <pcl/segmentation/sac_segmentation.h>#include <pcl/filters/project_inliers.h>#include <pcl/point_cloud.h>#include <pcl/point_types.h>#include <pcl_ros/transforms.h>#include <pcl/ModelCoefficients.h>#include <tf/tf.h>#include <visualization_msgs/Marker.h>#include <queue>#include <ros/ros.h>#include <sensor_msgs/PointCloud2.h>#include <sensor_msgs/PointCloud.h>#include <tf/transform_broadcaster.h>#include <opencv2/core/core.hpp>#include <features.h>#include <endian.h>#include <bits/types.h>#include <stddef.h>#include <time.h>#include <signal.h>#include <bits/pthreadtypes.h>#include <bits/wordsize.h>

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Holds the c_polygon_primitive basic methods.
Definition in file polygon_primitive_with_texture.cpp.