Main code for adding texture to geometric polygonal primitives. More...
#include "texturize_polygon_primitives.h"#include <ros/ros.h>#include <sensor_msgs/PointCloud2.h>#include <tf/transform_listener.h>#include <sensor_msgs/Image.h>#include <boost/noncopyable.hpp>#include <boost/function.hpp>#include <stdexcept>#include "image_transport/exception.h"#include "image_transport/loader_fwds.h"#include <string>#include <vector>#include <map>#include <ostream>#include "ros/serialization.h"#include "ros/builtin_message_traits.h"#include "ros/message_operations.h"#include "ros/time.h"#include "ros/macros.h"#include "ros/assert.h"#include "std_msgs/Header.h"#include "image_transport/single_subscriber_publisher.h"#include <sensor_msgs/CameraInfo.h>#include "image_transport/transport_hints.h"#include <opencv2/core/core.hpp>#include <pcl/ros/conversions.h>#include <pcl/point_cloud.h>#include <pcl/point_types.h>#include <pcl/segmentation/sac_segmentation.h>#include <visualization_msgs/Marker.h>#include <visualization_msgs/MarkerArray.h>#include <wrapper_collada.h>#include "polygon_primitive_with_texture.h"

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Defines | |
| #define | _USE_THREADS_ 0 |
Functions | |
| int | add_camera_projection_to_polygon (std::string cam_name, t_cam *cam, c_polygon_primitive_with_texture *plg) |
| void | handler_cam_roof_fc (const sensor_msgs::ImageConstPtr &msg) |
| void | handler_cam_roof_fc_6mm (const sensor_msgs::ImageConstPtr &msg) |
| void | handler_cam_roof_fl (const sensor_msgs::ImageConstPtr &msg) |
| void | handler_cam_roof_fr (const sensor_msgs::ImageConstPtr &msg) |
| void | handler_cam_roof_rc (const sensor_msgs::ImageConstPtr &msg) |
| int | main (int argc, char **argv) |
| The main function for the extraction of polygon primitives. | |
| void | polygon_primitive_received_handler (const polygon_primitive_msg::polygon_primitive &input) |
| Handles the receiving of a new polygonal primitive message. | |
| void * | process_polygon_primitive (void *ptr) |
Main code for adding texture to geometric polygonal primitives.
Definition in file texturize_polygon_primitives.cpp.