/home/laradmin/lar/perception/3D/polygon_primitives_extraction/src/texturize_polygon_primitives.cpp File Reference

Main code for adding texture to geometric polygonal primitives. More...

#include "texturize_polygon_primitives.h"
#include <ros/ros.h>
#include <sensor_msgs/PointCloud2.h>
#include <tf/transform_listener.h>
#include <sensor_msgs/Image.h>
#include <boost/noncopyable.hpp>
#include <boost/function.hpp>
#include <stdexcept>
#include "image_transport/exception.h"
#include "image_transport/loader_fwds.h"
#include <string>
#include <vector>
#include <map>
#include <ostream>
#include "ros/serialization.h"
#include "ros/builtin_message_traits.h"
#include "ros/message_operations.h"
#include "ros/time.h"
#include "ros/macros.h"
#include "ros/assert.h"
#include "std_msgs/Header.h"
#include "image_transport/single_subscriber_publisher.h"
#include <sensor_msgs/CameraInfo.h>
#include "image_transport/transport_hints.h"
#include <opencv2/core/core.hpp>
#include <pcl/ros/conversions.h>
#include <pcl/point_cloud.h>
#include <pcl/point_types.h>
#include <pcl/segmentation/sac_segmentation.h>
#include <visualization_msgs/Marker.h>
#include <visualization_msgs/MarkerArray.h>
#include <wrapper_collada.h>
#include "polygon_primitive_with_texture.h"
Include dependency graph for texturize_polygon_primitives.cpp:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Defines

#define _USE_THREADS_   0

Functions

int add_camera_projection_to_polygon (std::string cam_name, t_cam *cam, c_polygon_primitive_with_texture *plg)
void handler_cam_roof_fc (const sensor_msgs::ImageConstPtr &msg)
void handler_cam_roof_fc_6mm (const sensor_msgs::ImageConstPtr &msg)
void handler_cam_roof_fl (const sensor_msgs::ImageConstPtr &msg)
void handler_cam_roof_fr (const sensor_msgs::ImageConstPtr &msg)
void handler_cam_roof_rc (const sensor_msgs::ImageConstPtr &msg)
int main (int argc, char **argv)
 The main function for the extraction of polygon primitives.
void polygon_primitive_received_handler (const polygon_primitive_msg::polygon_primitive &input)
 Handles the receiving of a new polygonal primitive message.
void * process_polygon_primitive (void *ptr)

Detailed Description

Main code for adding texture to geometric polygonal primitives.

Author:
Miguel Oliveira
Version:
v0
Date:
2011-12-19

Definition in file texturize_polygon_primitives.cpp.

 All Classes Files Functions Variables Typedefs Enumerations Enumerator Defines


polygon_primitives_extraction
Author(s): Miguel Oliveira
autogenerated on Wed Jul 23 04:35:24 2014