Main code for adding texture to geometric polygonal primitives. More...
#include "texturize_polygon_primitives.h"
#include <ros/ros.h>
#include <sensor_msgs/PointCloud2.h>
#include <tf/transform_listener.h>
#include <sensor_msgs/Image.h>
#include <boost/noncopyable.hpp>
#include <boost/function.hpp>
#include <stdexcept>
#include "image_transport/exception.h"
#include "image_transport/loader_fwds.h"
#include <string>
#include <vector>
#include <map>
#include <ostream>
#include "ros/serialization.h"
#include "ros/builtin_message_traits.h"
#include "ros/message_operations.h"
#include "ros/time.h"
#include "ros/macros.h"
#include "ros/assert.h"
#include "std_msgs/Header.h"
#include "image_transport/single_subscriber_publisher.h"
#include <sensor_msgs/CameraInfo.h>
#include "image_transport/transport_hints.h"
#include <opencv2/core/core.hpp>
#include <pcl/ros/conversions.h>
#include <pcl/point_cloud.h>
#include <pcl/point_types.h>
#include <pcl/segmentation/sac_segmentation.h>
#include <visualization_msgs/Marker.h>
#include <visualization_msgs/MarkerArray.h>
#include <wrapper_collada.h>
#include "polygon_primitive_with_texture.h"
Go to the source code of this file.
Defines | |
#define | _USE_THREADS_ 0 |
Functions | |
int | add_camera_projection_to_polygon (std::string cam_name, t_cam *cam, c_polygon_primitive_with_texture *plg) |
void | handler_cam_roof_fc (const sensor_msgs::ImageConstPtr &msg) |
void | handler_cam_roof_fc_6mm (const sensor_msgs::ImageConstPtr &msg) |
void | handler_cam_roof_fl (const sensor_msgs::ImageConstPtr &msg) |
void | handler_cam_roof_fr (const sensor_msgs::ImageConstPtr &msg) |
void | handler_cam_roof_rc (const sensor_msgs::ImageConstPtr &msg) |
int | main (int argc, char **argv) |
The main function for the extraction of polygon primitives. | |
void | polygon_primitive_received_handler (const polygon_primitive_msg::polygon_primitive &input) |
Handles the receiving of a new polygonal primitive message. | |
void * | process_polygon_primitive (void *ptr) |
Main code for adding texture to geometric polygonal primitives.
Definition in file texturize_polygon_primitives.cpp.