Holds haptics related data and variables. More...
#include <types.h>
Public Attributes | |
| hduVector3Dd | applied_force |
| hduVector3Dd | arm_back_spherePosition |
| double | arm_back_sphereRadius |
| double | arm_main_sphere_max_Radius |
| double | arm_main_sphere_min_Radius |
| hduVector3Dd | arm_main_spheresPosition |
| short unsigned int | chosen_demo |
| double | demo2_distance_to_plane |
| hduPlaned | demo_2_Plane |
| hduVector3Dd | demo_2_point_1 |
| hduVector3Dd | demo_2_point_2 |
| hduVector3Dd | demo_2_point_3 |
| bool | demo_user_path_is_run_once |
| bool | demo_user_path_point_storing |
| bool | demo_user_path_run_start |
| short unsigned int | force_threshold |
| hduVector3Dd | leg_back_spherePosition |
| double | leg_back_sphereRadius |
| hduVector3Dd | leg_front_spherePosition |
| double | leg_main_sphere_max_Radius |
| double | leg_main_sphere_min_Radius |
| hduVector3Dd | leg_main_spheresPosition |
| std::vector< double > | user_path_X_pnts |
| std::vector< double > | user_path_Y_pnts |
| std::vector< double > | user_path_Z_pnts |