Holds haptics related data and variables. More...
#include <types.h>
Public Attributes | |
hduVector3Dd | applied_force |
hduVector3Dd | arm_back_spherePosition |
double | arm_back_sphereRadius |
double | arm_main_sphere_max_Radius |
double | arm_main_sphere_min_Radius |
hduVector3Dd | arm_main_spheresPosition |
short unsigned int | chosen_demo |
double | demo2_distance_to_plane |
hduPlaned | demo_2_Plane |
hduVector3Dd | demo_2_point_1 |
hduVector3Dd | demo_2_point_2 |
hduVector3Dd | demo_2_point_3 |
bool | demo_user_path_is_run_once |
bool | demo_user_path_point_storing |
bool | demo_user_path_run_start |
short unsigned int | force_threshold |
hduVector3Dd | leg_back_spherePosition |
double | leg_back_sphereRadius |
hduVector3Dd | leg_front_spherePosition |
double | leg_main_sphere_max_Radius |
double | leg_main_sphere_min_Radius |
hduVector3Dd | leg_main_spheresPosition |
std::vector< double > | user_path_X_pnts |
std::vector< double > | user_path_Y_pnts |
std::vector< double > | user_path_Z_pnts |