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texturize_polygon_primitives.cpp File Reference

Main code for adding texture to geometric polygonal primitives. More...

#include "texturize_polygon_primitives.h"
Include dependency graph for texturize_polygon_primitives.cpp:

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Macros

#define _texturize_polygon_primitives_CPP_
 
#define _USE_THREADS_   0
 

Functions

int add_camera_projection_to_polygon (std::string cam_name, t_cam *cam, c_polygon_primitive_with_texture *plg)
 
void handler_cam_roof_fc (const sensor_msgs::ImageConstPtr &msg)
 
void handler_cam_roof_fc_6mm (const sensor_msgs::ImageConstPtr &msg)
 
void handler_cam_roof_fl (const sensor_msgs::ImageConstPtr &msg)
 
void handler_cam_roof_fr (const sensor_msgs::ImageConstPtr &msg)
 
void handler_cam_roof_rc (const sensor_msgs::ImageConstPtr &msg)
 
int main (int argc, char **argv)
 The main function for the extraction of polygon primitives. More...
 
void polygon_primitive_received_handler (const polygon_primitive_msg::polygon_primitive &input)
 Handles the receiving of a new polygonal primitive message. More...
 
void * process_polygon_primitive (void *ptr)
 

Detailed Description

Main code for adding texture to geometric polygonal primitives.

Author
Miguel Oliveira
Version
v0
Date
2011-12-19

Definition in file texturize_polygon_primitives.cpp.



polygon_primitives_extraction
Author(s): Miguel Oliveira
autogenerated on Mon Mar 2 2015 01:32:42