src Directory Reference
Directory dependency graph for src:
src

Files

file  c_polygon_representation.cpp [code]
 This code provides a data structure to have a polygonal primitive representation.
 
file  c_polygon_representation.h [code]
 header for polygon representation. Defines how a polygon is stored in memory
 
file  camera_parameters.cpp [code]
 Defines the camera parameters for distortion correction.
 
file  camera_parameters.h [code]
 Defines a class where the parameters of a camera are stored.
 
file  camera_projection.cpp [code]
 performs the projection of a camera image to a polygonal primitive
 
file  camera_projection.h [code]
 The class camera_projection performs the projection of an image into a polygon plane.
 
file  class_pinhole_projection.cpp [code]
 Performs pinhole model projection. Is also capable of doing spherical model undistortion as used in MIT dataset.
 
file  class_pinhole_projection.h [code]
 header for pinhole projection. Defines default distortions parameters for mit dataset cameras.
 
file  constrained_delaunay_triangulation.cpp [code]
 This code perfomrs a constrained delaunay triangulation.
 
file  constrained_delaunay_triangulation.h [code]
 Header for constrained delaunay triangulation.
 
file  constrained_delaunay_triangulation_utils.cpp [code]
 Some utils for the constrained delaunay triangulation code.
 
file  ddt.cpp [code]
 This is an example I got somewhere. It does DDT.
 
file  distortion_correction.cpp [code]
 functions for making the distortion correction. Everything is now in the header
 
file  distortion_correction.h [code]
 Distortion correction class definition.
 
file  extract_polygon_primitives.cpp [code]
 The main file of the extract polygon primitives binary.
 
file  extract_polygon_primitives.h [code]
 Header of the extract polygon primitives binary.
 
file  extract_polygon_primitives_auxiliary.cpp [code]
 Auxiliary functions for the extract_polygon_primitives binary.
 
file  extract_polygon_primitives_handlers.cpp [code]
 The ros message handlers are defined here.
 
file  extract_polygon_primitives_rvizmarkers.cpp [code]
 Implements functions to produce rviz markers.
 
file  greedy_triangulation.cpp [code]
 An example of a greedy triangulation, that was used to compared agains polygonal primitives.
 
file  otherfns.cpp [code]
 auxiliary functions for Data dependent triangulation. Does not work well
 
file  polygon_intersection.cpp [code]
 Provides functions for testing the intersection of polygons.
 
file  polygon_intersection.h [code]
 this is the header for the main code that performs geometric polygonal primitives extraction
 
file  polygon_primitive.cpp [code]
 Holds the c_polygon_primitive basic methods.
 
file  polygon_primitive.h [code]
 A class c_polygon_primitive that contains information about a detected polygon primitive as well as the methods for detection.
 
file  polygon_primitive_2dhulls.cpp [code]
 Methods for convex and concave hull computation.
 
file  polygon_primitive_auxiliary.cpp [code]
 Auxiliary methods go here. Usually miscelaneous methods.
 
file  polygon_primitive_communication.cpp [code]
 All ros communication functions are defined here.
 
file  polygon_primitive_offset.cpp [code]
 Here the polygon offset methods are implemented.
 
file  polygon_primitive_operations.cpp [code]
 Implements the high lever polygon primitive operations such as create, expand, split, etc.
 
file  polygon_primitive_planefitting.cpp [code]
 Methods for plane fitting using ransac are implemented here.
 
file  polygon_primitive_with_texture.cpp [code]
 Holds the c_polygon_primitive basic methods.
 
file  polygon_primitive_with_texture.h [code]
 A class c_polygon_primitive_with_texture that contains information about a detected polygon primitive as well as the methods the texturing.
 
file  polygon_primitive_with_texture_rviz.cpp [code]
 Holds the c_polygon_primitive rviz drawing methods.
 
file  preh.h [code]
 header for a DDT example
 
file  projection_mesh.cpp [code]
 Code for computing the projection of local meshes to the global mesh.
 
file  projection_mesh.h [code]
 Header for projection mesh.
 
file  textured_triangle.cpp [code]
 These function provide texture mapping of triangles.
 
file  textured_triangle.h [code]
 header for textured triangle
 
file  texturize_polygon_primitives.cpp [code]
 Main code for adding texture to geometric polygonal primitives.
 
file  texturize_polygon_primitives.h [code]
 Header of the texturize polygon primitives binary.
 


polygon_primitives_extraction
Author(s): Miguel Oliveira
autogenerated on Mon Mar 2 2015 01:32:42