#include <eipm.h>
Data Fields | |
struct { | |
GLfloat x | |
GLfloat y | |
GLfloat z | |
GLfloat sensitivity | |
} | rot |
struct { | |
GLfloat x | |
GLfloat y | |
GLfloat z | |
GLfloat sensitivity | |
} | pos |
struct { | |
TYPE_event event | |
int x | |
int y | |
float sensitivity | |
} | mouse |
GLfloat | zoom |
struct { | |
int width | |
int height | |
} | glwindow |
struct { | |
GLfloat x | |
GLfloat y | |
GLfloat z | |
GLfloat sensitivity | |
} | rot |
struct { | |
GLfloat x | |
GLfloat y | |
GLfloat z | |
GLfloat sensitivity | |
} | pos |
struct { | |
TYPE_event event | |
int x | |
int y | |
float sensitivity | |
} | mouse |
struct { | |
int width | |
int height | |
} | glwindow |
struct { | |
GLfloat x | |
GLfloat y | |
GLfloat z | |
GLfloat sensitivity | |
} | rot |
struct { | |
GLfloat x | |
GLfloat y | |
GLfloat z | |
GLfloat sensitivity | |
} | pos |
struct { | |
TYPE_event event | |
int x | |
int y | |
float sensitivity | |
} | mouse |
struct { | |
int width | |
int height | |
} | glwindow |
struct { | |
GLfloat x | |
GLfloat y | |
GLfloat z | |
GLfloat sensitivity | |
} | rot |
struct { | |
GLfloat x | |
GLfloat y | |
GLfloat z | |
GLfloat sensitivity | |
} | pos |
struct { | |
TYPE_event event | |
int x | |
int y | |
float sensitivity | |
} | mouse |
struct { | |
int width | |
int height | |
} | glwindow |
Referenced by motion(), mouse(), and viewpoint_bymouse().
struct { ... } TYPE_viewpoint::glwindow |
struct { ... } TYPE_viewpoint::glwindow |
struct { ... } TYPE_viewpoint::glwindow |
struct { ... } TYPE_viewpoint::glwindow |
Referenced by main(), setOrthographicProjection(), and viewpoint_drawinfo().
Referenced by main(), setOrthographicProjection(), and viewpoint_drawinfo().
struct { ... } TYPE_viewpoint::mouse |
struct { ... } TYPE_viewpoint::mouse |
struct { ... } TYPE_viewpoint::mouse |
struct { ... } TYPE_viewpoint::mouse |
Referenced by main(), motion(), mouse(), and viewpoint_bymouse().
struct { ... } TYPE_viewpoint::pos |
struct { ... } TYPE_viewpoint::pos |
struct { ... } TYPE_viewpoint::pos |
struct { ... } TYPE_viewpoint::pos |
Referenced by draw(), key(), load_viewpoint_from_file(), main(), motion(), save_viewpoint_to_file(), viewpoint_bykey(), and viewpoint_drawinfo().
struct { ... } TYPE_viewpoint::rot |
struct { ... } TYPE_viewpoint::rot |
struct { ... } TYPE_viewpoint::rot |
struct { ... } TYPE_viewpoint::rot |
Referenced by draw(), key(), load_viewpoint_from_file(), main(), motion(), save_viewpoint_to_file(), viewpoint_bykey(), and viewpoint_drawinfo().
GLfloat TYPE_viewpoint::sensitivity |
Referenced by key(), main(), motion(), and viewpoint_bykey().
Referenced by main(), and setOrthographicProjection().
GLfloat TYPE_viewpoint::x |
Referenced by draw(), key(), load_viewpoint_from_file(), main(), motion(), mouse(), save_viewpoint_to_file(), viewpoint_bykey(), viewpoint_bymouse(), and viewpoint_drawinfo().
GLfloat TYPE_viewpoint::y |
Referenced by draw(), key(), load_viewpoint_from_file(), main(), motion(), mouse(), save_viewpoint_to_file(), viewpoint_bykey(), viewpoint_bymouse(), and viewpoint_drawinfo().
GLfloat TYPE_viewpoint::z |
Referenced by draw(), key(), load_viewpoint_from_file(), main(), motion(), save_viewpoint_to_file(), viewpoint_bykey(), and viewpoint_drawinfo().
GLfloat TYPE_viewpoint::zoom |